stardance has been extended another month! the new deadline is october 31 :)

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4h 6m 44s logged

Devlog 5

The physics is completely broken 😭😭😭😭. I’ve spent many hours trying to fix this but every problem I solve leads to 10 more (quite litterally). I’ve realized that I’ve been mixing real units (ms^-1/2, s, N, J) with pixels which broke everything. I fixed it but now I have other problems that I have no idea how to solve at this point.

My biggest problem right now is that no matter which direction I turn the rocket it only ever moves stright up. This has quickly become the most complex project I’ve ever made and I’m honestly starting to forget what some of the functions and files I’ve made even do.

This also means that every time I try to solve a problem I run into 10 more. As of now my thinking is that the velocity vector isn’t turning, but this is exaclty what I was thinking 4 hours ago.

My rocket also bounces now, for some reason 💀💀.

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