Devlog 1
Okay, I’m starting this new project, taking with me a lot of what I’ve learned from my previous project, the Gravity Simulator. That served as a way for me to take my knowledge of CS and physics and learn how to cleanly integrate the two. This new project is based heavily on the game (Spaceflight Simulator)[https://store.steampowered.com/app/1718870/Spaceflight_Simulator/] and is my take on it, with hopefully some of my own features if I’m able to get to that point. So far, I’ve already had to restart once after 2.5 hours of work. My current structuring of the project just wasn’t working out well, but I’ll be able to use a lot of what I’ve already coded.
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