Alright, first ever devlog!
I’m on the first hour of the linguistics game I’m making. It’s definitely a bit more complicated than I would expect, because all I did this hour was write out a mountain of paper and whisper to GPT about how I’m supposed to initialise the civilisation whose language we’re evolving. Scope for this game is important, somewhat because I’m a linguistics enthusiast who knows too much from watching RobWords and Tom Scott.
Anyhow, I’ve finally got a good idea and I’m going to finish it tonight - the pipeline goes geography –> resources + mobility, with some quirky cultural features to be added later. Let’s see if this works!
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