I’m working on a 2D Power Grid Game, coded in C with a graphical interface using raylib.
I spent the last day building the core mechanics, and simulation.c is already getting pretty crowded. My brain will probably explode if I keep adding more power mechanics to it.
One funny bug I ran into: when I set a battery to charge, it started drawing power that didn’t actually exist -free energy from nowhere. Pretty funny bug, less funny to debug, but could use it in real life probably.
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