The map is done! I added some bariers with a simple shader, but I might change them soon, as I dont like the way they look. I also added a new car for the race.
I’ve also done some optimzing, enabled mesh batching, and after i’m 100% done with the map I will also bake the lighting for even better performance.
I’ve decided to leave out traffic for now, as its’ pretty difficult to implement and I don’t have the time, since school is starting.
As a small to do list for the ship:
-Main menu with settings
-Start sequence
-Race Timer
-Ending Cutscene
-Model credit list
-Sounds
-Maybe some music
Comments 3
i love the shaders and the lighting!!
lookin good
yeah this looks insane
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