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Blood and Olive Oil

  • 2 Devlogs
  • 5 Total hours

Heyo! My friends and I are making a video game, and I'm doing the coding :). Blood and Olive Oil is a 2d murder mystery set in 1889. Play as an experienced detective interrogating furry (and feathery) guests. Solve the clues to uncover the culprit, and TRUST NO ONE.

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1h 48m 10s logged

Hey guys! Today was all about cutscene integration and choice option. Off the log, I spent a lot of time animating a “body reveal” cutscene to go into the story. Then, I added some padding to the story to improve the pacing. I just felt like the buildup to the murder was too quick, so I also added more suspense with the dialogue. Finally, I began adding the 2nd act of the play into the game.

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3h 14m 36s logged

Hey guys! Let me tell you a story: in in my sophomore year, my friends and I wrote a play we really wanted to produce at school. However, homework is evil and we never got the time to perform it. Thus, we’re turning it into a video game. Using ren’py engine, I was able to add the script leading up to the murder (it’s a murder mystery). Furthermore, I added music, sound effects, animal sfx (for the characters’ voices), and unique fonts. Right now, it looks pretty basic, but it will look better when my friends add the art.

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