You are browsing as a guest. Sign up (or log in) to start making projects!

53m 32s logged

Devlog #2 - Geometry & rendering Today I worked on the basic geometry and rendering of my Geogebra like project.I added points, distance calculations, pixel drawing and line rendering. I also implemented world-to-screen and screen-to-world coordinate conversion with scaling and offsets.This gives me the foundation for the zoom, movement and geometric tools I’ll add next.Still pretty basic, but it’s starting to look like an actual geometry engine :)

0
9

Comments 0

No comments yet. Be the first!