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MCBot

  • 3 Devlogs
  • 8 Total hours

I am building a Minecraft bot that uses OpenAI API for now, but I am thinking of using Claude for planning since it's better.

Ship #1 Changes requested

I made an AI bot that can do various tasks. It was hard to make the player see the other players, since the server was offline and for some reason mineflayer refused to read namelists and locations when server is off. I had fun playing with it for some time, until my game crashed and my save file got corrupted somehow, but it is fun to play with it, especially with friends because you literally have an ai to mine and do the most boring and time consuming tasks.

  • 3 devlogs
  • 8h
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3h 12m 16s logged

I made the bot and it works, i tried finishing it ASAP so i could then lock in for my main project, a game, but it still works really well. it can mine, battle with mobs, follow and other stuff, since it is controlled by an ai and can be made to do something.

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3h 16m 54s logged

I am starting to hate this dumb bot, but oh well, ill try using my mc license for the bot so i can make the server online to see if the bot sees players… i think ill need to buy a new minecraft tho not sure 😭, i tried adding like 4 fallbacks to see if it would follow something, but it only detected itself and decided to follow itself, great idea, yep thats it, at least it says hi very efficiently and fast

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1h 38m 40s logged

I made the bot itself, instaleld the dependencies, like mineflayer and dotenv, tried running it, had problems with the node version so i needed to install a new version and then it ran! It still doesnt work much, just spawns and says the message that i programmed it to say (i was bored dont judge 😭) lol, oh also it has a weird bug that it crashes whenever it gets damage

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