Achievements and Inventory!
So, a bit of work has been done, and I might end up just shipping this off as Stardance is coming to a close soon.
But here is what has been done!
- Implemented Bit-wise values/functions for both inventory and achievements for players.
- Also created a Bit-wise value that tracks if a player has viewed an achievement just yet, not displaying the “NEW” tag after the player has viewed it once.
Some more work to come hopefully, but I think I mainly just need to get the central system working so that there is actually a game to play, and not just a whole bunch of features that must manually be toggled inside CSV files to operate anything!
Anyways, thanks for reading!
(Sorry, ): BongoCat has unfortunately been lost to the ages of storage caps D:
)
-Ta !
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