Devlog #5: I got the OrbitControls working finally.
Took me a while because the Camera Rig and Orbit Controls were fighting for control but I got the scene working. Now the transition is pretty seamless except for the fact that the text is different. That’ll be fixed when I make my own custom model. For now I’ll keep this public model because I’m not tryna learn modeling. The next step is probably adding sound and some icons to the top that help the user figure out what’s going on.
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