Fixed the big bug where growing your hole past a certain size would whiteout the entire screen — turned out the camera and the glow effects were both scaling wrong at high mass. While I was in there I added a bunch of new stuff: kill cam replays when you die, comets and binary planets that mess with gravity, a tracker that shows when a rogue hole is hunting you, and permanent achievements on top of the regular quests. Hosts can also now tweak gravity strength, arena size, and bot count before opening a station. Caught and fixed a couple of sneaky bugs along the way too, like eat sounds losing their punch on big absorbs. It’s all live on the GitHub Pages link now.
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