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50m 35s logged

Play setup is almost done

After the server sends the login packet it sends a whole bunch of packets to the client to finalize some things to make sure everything is good. It adds player datas, teleport the player somewhere, preps the client for chunk loading, sets the time, etc
After all that finishes then the client will say that it has loaded and then we can exchange packets of interacting with the environment, and loading new chunks, etc

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@kallenseelo

peak