Ok so I’m back
Sorta refactoring the code base to be a cycle accurate state machine to make the emulation as truthful as I can, this involves coding each cycle independently (sorta) to maintain accuracy, I have started this refactoring with a lot to go, but at the end it will be much better than before
see the code here as an example
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.