CLEAR Devlog #1!
so what actually is CLEAR?
CLEAR is an isometric (ish) turn-based action strategy game that is essentially a cross between Ready Or Not and Tactical Breach Wizards (would 10/10 recommend). The game flow is something like this:
- Your turn! you can:
- Move any of your teammates
- Do any of your characters’ actions that you can do based on their mana and turn levels
- Then you end your turn and the enemy plays:
- They will move, attack, and use abilities to try to defeat your team
- Repeat! (until either your team is wiped out, the objective is complete, or all enemies are defeated)
Features:
- Fog of war! You can’t see anything your characters can’t actively see.
- Multiple missions
- multiple selectable characters to build your team
- Arco inspired skill tree
- Cool 1-Bit artstyle
- Oh, and did I mention it’s (for now) EXCLUSIVELY for the https://play.date!
Right now I have spent my time working on the rendering engine, that should be done by the next one! (optimization sucks… sigh)
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