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1h 6m 9s logged

PIXEL RUN – Last Devlog

alright. this is the last one.
the game’s done. or done enough.
you can start it, play through the levels, lose your garlic, try again, finish it. it has a beginning and an end. that was the whole point.
looking back it’s still just a small thing. nothing crazy. but it’s finished, and most of my projects aren’t, so I’m taking the win.
a lot of the time went into dumb stuff. backgrounds not filling the screen. menus looking wrong. little bugs that only showed up after connecting everything. the actual gameplay ideas were the easy part.
no big plans after this. maybe I’ll tweak difficulty later if people play it. maybe I won’t touch it again. both are fine.
thanks if you followed along for some reason.
that’s it. game’s out. I’m going to go touch grass or open a new empty project. haven’t decided yet.

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