Interface update
A functional UI demo has just been made!
Following a design language similar to Unreal Engine 5, I was able to make a functional UI, that can launch the game with selected mods!
The UI is written with PySide6, which allows for Qt6 API to be used on Python, giving a modern development workflow, with customizable stylesheets and cross-platform capabilities.
What’s next?
I want to rewrite the launcher a bit to support more games in the future and be more architecturally correct, at the same time feeling more premium both from the user-facing app, and the source code too.
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