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3h 15m 49s logged

Devlog 4: (Now with logging)

What change

  • Rewrote a lot of the logic making it safer
  • Added a timeout for pinging
  • Added a Code struct which has TryFrom<&str> and std::fmt::Display implemented so it’s really easy to convert a code string to the code structure and back
  • added logging with tracing
  • Combined both sending sockets to one Arc<UdpSocket> so broadcaster and direct connection check share one socket reducing overhead
  • Changed how I handle Errors, no longer ignoring them

Next up:

  • Cli
  • Maybe a tui
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