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8h 15m 55s logged

hey yall!!! i finally have more stuff to show!
I did quite a lot of fairly difficult stuff, that im glad is now over. First of all, the ui is a lot better (still not perfect but better), now you can do interpolation on mutiple layers, and you can interpolate TRANSPARENT IMAGES. Thats right, i just made the first ever (that i heard of) actually good video interpolator that supports transparency. How i did it? Its pretty silly. I take every pixel with opacity in the current frame of that layer, and then i assign a opaque color to it. I make sure that the color that gets chosen is not a color that is in the image, to avoid breaking it… for the 2nd step! After i replace every pixel with opacity with an opaque pixel, i interpolate the frame. The interpolation model does a great job at full images. After that, i take all of the colors i assigned to the pixels i replaced, and do the reverse operation to turn them back into transparent pixels. And ta da! Its not the fastest approach, but other stuff that i tried, like masks and so on, dont seem as good.

Along with that, I have also worked on some dynamic coloring tools! Right now this is still pretty basic, but the idea is: you have a layer, you place these dots on it, you choose a color, and it will fill that shape with the color. Its pretty basic, quite slow and still buggy right now but stuff is happening!!!!

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