SAAAAAAAVVVEEE MEEEEEEE
Hello everyone, we’re back with our daily devlog, this time before midnight! Let’s dive in!
I’ll never forget you
After finishing the MBCs, it was time to work on saving the game state. I had to save the data in binary form. Originally, I was going to use bincode, but I switched to postcard since bincode has been deprecated. I managed to get the plumbing working, so now I just have to implement the saving in main.rs. I had to keep this short since I need to go to bed. See y’all!
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