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Particle System

I was trying to add .glb models importer but this is very hard to do without third parties dependencies and i messed up something - Tree looks flat(second attachment).

After many failed attempts I decided to start making particle system, as you can see it looks good. It is also optimized.

FPS drop which you can see on video is caused by cmake compilation in background.

I hope you like my particles :)

All of this is made in C++ and the Vulkan SDK.

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