stardance has been extended another month! the new deadline is october 31 :)

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2h 14m 55s logged

Game Additions

  • I optimized the entities and fixed some bugs that arose when the scale factor went to absurd digits due to the player getting too close to a wall.
  • I also made it so that the mouse is used to rotate the player viewing angle.
  • Finally, I added some castle themed textures inspired by Wolfenstein to the game. I doubt I’m going to use them for the game but I guess they are there if I need it lol

Next Features

  1. Entity classes like items, weapons, and enemies along with a inventory to pick up certain items
  2. Player UI like a health bar, weapon, etc
  3. I’m also going to add enemy logic and menus

I had a lot of fun implementing these features this time around and I think that the UI side of thing will be especially fun. I hope to release a playable Wolfenstein-like shooter soon.

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