Game Additions
- I optimized the entities and fixed some bugs that arose when the scale factor went to absurd digits due to the player getting too close to a wall.
- I also made it so that the mouse is used to rotate the player viewing angle.
- Finally, I added some castle themed textures inspired by Wolfenstein to the game. I doubt I’m going to use them for the game but I guess they are there if I need it lol
Next Features
- Entity classes like items, weapons, and enemies along with a inventory to pick up certain items
- Player UI like a health bar, weapon, etc
- I’m also going to add enemy logic and menus
I had a lot of fun implementing these features this time around and I think that the UI side of thing will be especially fun. I hope to release a playable Wolfenstein-like shooter soon.
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