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1h 14m logged

added health bar


Changelog

  • health bar
  • created a unshadedlayer node using subviewports where if you add a child to it, that child will be unaffected by shading like cel shading and pixel art (it doesn’t work that well yet, i’ll have to improve it)
  • changed player health to 5

Next steps

  • make something happen when you die which will probably involve creating a menu
  • inventory
  • improve the shading system

Notes

ignore the roblox thing

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Comments 4

@Cassetu

i feel like u should move it to the top or bottom left corner

@ar-bh

@Cassetu thanks for the feedback, when I finish adding inventory I’ll think about which placement for both looks best

@Cassetu

@ar-bh np, gl with ur project! :D

@obedot

This is cool.