added health bar
Changelog
- health bar
- created a
unshadedlayernode usingsubviewportswhere if you add a child to it, that child will be unaffected by shading like cel shading and pixel art (it doesn’t work that well yet, i’ll have to improve it) - changed player health to 5
Next steps
- make something happen when you die which will probably involve creating a menu
- inventory
- improve the shading system
Notes
ignore the roblox thing
Comments 4
i feel like u should move it to the top or bottom left corner
@Cassetu thanks for the feedback, when I finish adding inventory I’ll think about which placement for both looks best
@ar-bh np, gl with ur project! :D
This is cool.
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