Added eye monster enemies (pre-alpha still don’t know)
Changelog
- changed a platfrom from green to purple i guess, not permanent
- added three enemies that spawn on the temporary platforms. the three enemies are of random size and health with a bit more conditions that I’m not gonna explain. so far, you are able to hit them and they have idle, die, and corpse animations but right now all they do is stare at you and get beat up
Next steps
- add a map
- basically everything in the last devlog
- learn about fsn (finite state machines, the most popular way to code enemy AIs)
- implement fsns
Notes
surprised I finished whole enemies in around 2 hours, thought it would be longer for my first ever 3d enemy. planning to add a super big boss that uses the same model which you need a gun to kill because whats an axe gonna do against it. really proud of my progress so far
Comments 1
nice game!
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