@luxi on Voxelized · 8 days ago 7h 28m 14s logged I have implemented more different world types, gui improvements, water reflections, world loading and unloading etc… Mostly general optimizations and QOL improvements rather than a deep technique. Something I plan for the release after this one
@luxi on Voxelized · 8 days ago 7h 28m 14s logged I have implemented more different world types, gui improvements, water reflections, world loading and unloading etc… Mostly general optimizations and QOL improvements rather than a deep technique. Something I plan for the release after this one
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