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10h 43m logged

๐Ÿ‘๐Ÿ‘ Survival PC 3000: Software Devlog 3 ๐Ÿ‘๐Ÿ‘

Hello Stardancers!
These last days Iโ€™ve been working on the New Vegas/Fallout 3 UI of my project. For now this UI is still a WIP, hereโ€™s a quick rundown of what I have to do these next days:

  1. I need to create the Radiation(RAD) and Effects(EFF) tabs;
  2. The UI change implied a change in the menus and submenus (from the 5 main menus of the original code [STATS/INV/DATA/MAP/RADIO] to 3 [STATS/ITEMS/DATA], and the moving of RADIO and MAP in DATA) which partially broke the submenuโ€™s system, so Iโ€™m currently trying to fix it;๐Ÿ”ง
  3. I still need to add the Map and Radio Customization (Iโ€™ve added the customization in Configure.py but Iโ€™ve yet to make the Customization work. Iโ€™ll work on it when worse problems stop appearing I promise);๐Ÿฅฒ
  4. I still need to modify the code in order to make it work on the custom hardware of the Survival PC 3000;

Yes, itโ€™s a lot of things to do, however these last few days Iโ€™ve been mainly working on finding the assets from Fallout New Vegas, after rummaging through the Fallout Fandom Wiki I found a good 98% of all the images from the game ๐ŸŽ‰. I also completed the Condition(CND) menu, which took a lot of time, especially the creation of the vault-boy,for whom I had to crop different images in order to get all the 7 parts (head/face/torso/arms/legs) and all their variations (5 for the face and 2 for the other 6 parts)๐Ÿซ ๐Ÿซ . Hereโ€™s some funny images of the failed vault-boy setup and an image of the completed CND tab, can you guess which is which?๐Ÿคญ

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