You are browsing as a guest. Sign up (or log in) to start making projects!

2h 52m 34s logged

Devlog 6:
Almost finished the entire game. i added a custom font to display the score. I added the stats page which displays the highscore and the number of games played. I also added an intro music and did some debugging: when you entered the stats page the stats would reset - it turned out to be the placement of the reset button. Instead of changing it, I added a timer that doesn’t let you reset the stats in the first second you are in the stats page. I thought i finished the game, but as i was playtesting it i discovered some bugs. After i solve them, the game would be ready for release :)

Edit: I finally finished the game and it seems that there are no bugs:
There were 3:
-I made it so that after an apple falls on the ground you lose a heart, but, because the game waited for the health to reach less than 0, the game wouldn’t end as soon as you reached 0 health
-The health bar wouldn’t reset after a game because i forgot to reset it
-When a round ended, the wait timer triggered twice so you couldn’t play imidiately and the fruits would remain in the same position as before at the start of the new round - these 2 needed only minor code tweaks

Here are some photos:

0
28

Comments 0

No comments yet. Be the first!