So, I know I said that I’m gonna make a UFO skin but I made a rocket skin instead…It is still pretty cool though, I think. Also importing this into unity and then making it a playable character was a nightmare!! the mesh collider was all weirded out then I added a box collider and added the rocket to the load characters script but for some reason it was spawning 10 metres behind the actual spawn location and the reason is because when I modelled it in fusion it was not modelled in the centre of the base plane so that was fiddling with all that. Also because the rocket ship is bigger than the cube and normal ship characters I had to adjust some of the obstacles aswell so the rocket could complete all of the levels. I also did a whole play through of the game because I thought the game was now finished and ready to publish but after playing it fully and testing every single thing, I have realised that the levels are too short and not fun enough to play so I’m gonna extend the map of the levels and make it more enjoyable to play not just a 2 minute game.
Comments 5
well to be honest the rocket makes kind of more sense
goodluck bro
@Yoruu Thanks for supporting so much!!
@MuhammadAayanMirza i see great stuff , i support great stuff
This looks like peak
@Nightshade_934 Thank you very much!!
Sign in to join the conversation.