I learned Blender “geometry nodes” they are really complex ad you have to use like a million math nodes to make a good asteroid model, which I did. I am extremely happy how it turned out. The space level finally feels more ‘spacey’. I also added a ramp to go over a pitfall in this level so the game doesn’t feel repititive or boring after the first two levels.
Comments 2
big improvements! proud of you friend!
@Yoruu Thank you!!
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