Learning Shaders to create a water ripple effect for the second level as it will be a Beach Themed level. When I made the shader it looked perfect in the shader window to me but when I attached it to the “Ground” object the Moroni shader effect streched and I didn’t know how to fix it, I searched up online and found out that I have to add nodes like position and swizzle and set swizzle to xz and connect that to the uv element of the voronoi and it worked!! Now I have cool looking moving water effect. yayyayaya!!
Comments 2
water looks tuff
@sircheetodust Thank You!!
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