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9h 31m 59s logged

I’ve been really busy but here is the first DEVLOG for Pac-man:>

I’m planning on doing unique things in this Pac-man it won’t be a normal Pac-man.

What I did:
Built all 5 screens for the game - main menu, level select, how to play, game screen and game over. No gameplay yet, just the full UI shell. Screen switching works by toggling a single. active class, all screens live in the DOM simultaneously. Biggest challenge was the SVG ghosts. Drew them in pure SVG using and so the shape is defined once and reused everywhere with different colors via a CSS variable –gc. Also styled elements in the How to Play screen to look like actual keyboard keys. Ghost bobbing animation on the menu uses staggered animation-delay so they move in a wave instead of all at once.

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