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3h 42m 1s logged

Dev Log #11
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Not Good. Very NOT Good.
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What I achieved today

Victory tile added
Aiming reticle completely destroyed
Fixed aiming reticle
Mask detection not working as intended
Gun no longer stopping rotation on collision
complete loss of sanity

OK, fun. How did this all happen?
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My aiming reticle misangling issue was caused by setting initial rotation angle to 15. I did this to increse rotation speed.
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The issue being this caused my gun image to also be rotated 15 degrees, causing the barrel not to point to my mouse.
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I solved the issue by making initial rotation angle to 0, only += it to = 15 once first shot had been fired.
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The next issue I have yet to solve is collision resolution.
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It had been an underlying issue for some time, and i still don’t yet know how to fix it. But in my attempt to fix it, I then broke my stop_rotation function, meaning rotation now continues despite collision.
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Hope to fix these issues by next devlog, then also give my recoil a bit of calibrating as each bullet seems to be weaker than the last, i think this is caused by my collision resolution setting velocity to 0.
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Next devlog will hopefully be more fruitful!

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@Stylt

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