Seven Minute Shadow - Devlog 3
Progress
Made some solid progress over the last couple of days.
Player movement is working now, along with an exit point. I also finished the first 2D cutscene, added dialogue, and got the transition between the 3D intro and the 2D world working. Getting the animations to line up with the dialogue took a bit of tweaking, but it all flows much better now.
Building the world
I also started putting the actual game together.
The tilemap is in place, the first environment is coming together, and I added the mailman character with working sprite animations.
The next step is building his cutscene and the minigame that goes with it.
Assets
A lot of the art is still placeholder made by me for now.
Finding good free assets with the right license takes time, so I’m using temporary sprites where needed. Some things, like the post box, are my own, and I’ll replace the placeholders with better assets later on. Music will also come much later in development.
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