@halit on 2d projectile motion · 4 months ago 4h 35m 11s logged now it supports scaling the X and Y so even is simulation gets big it still fits ur screen , and u can run one or more projectiles after each other with a working scale
@halit on 2d projectile motion · 4 months ago 4h 35m 11s logged now it supports scaling the X and Y so even is simulation gets big it still fits ur screen , and u can run one or more projectiles after each other with a working scale
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.