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Rotom board

Hardware
  • 2 Devlogs
  • 2 Total hours

Hackpad resembling a Rotom

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1h 36m 53s logged

Day 2

  • Today was cleaning up the schematics, then placing them into pcb editor, then wire them up. Wiring was a pain as the parts I all want are super compact.

Kinda sad that I was unable to get the click function for the knob as I ran out of pins.

While this is my first time wiring a pcb, it would be nice to get some critisism.
As I have no idea what the good and bad are on wiring a pcb, nor the most efficient ways to wire.

Anyways here’s an image of what I worked on today.

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37m 1s logged

Mini Rotom keyboard

off camera (not logged)
i did a brief sketch using fusion 360 to plan out how the rotom keypad would look (attached img)

My Idea was to make a mini keyboard resembling a Rotom phone, mapped with the keys from a Gameboy, then sized as an iPad due to the components not fitting.

My hope is that the OLED display would be able to animate the mouth of the Rotom. Maybe even make the eyes detachable so the emotions/facial expressions could change.

This session I had started wiring the components, I had quickly realised that I had one too many components versus pins. I had to compromise, remove one of the rotary encoders and make them only able to spin and not click.
This way I could fit the LEDs, switches, OLED display, and a knob. (didn’t include the LEDS in fusion)

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