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3h 49m 7s logged

Last devlog before shipping this project. Added music, a life system, and changed how death from time running out works.


What I’ve done since last devlog:

  • Added background music that plays throughout levels
    • Pauses when dying or needing to restart
  • Added a life system starting with 3 lives
    • If you lose these lives, you start all the way from level one again
  • Converted level one into a tutorial

If you’ve seen the other devlogs, you probably know that I’ve been putting that last task on a devlog every single time, and I’ve only finished it now. As always, more detail on the big tasks below.


1. The background music

I used some more royalty free music, this time being from pixabay with the artist being MFCC. I’m really thankful these are here, as they allow me to finish the project quicker with nicer details. This part didn’t take too long, with the main part being converting the audio player into a global part for Godot and writing a script to make it play. This did require adding around 3 more variables into the global script, however.


2. The life system

If you’ve seen the other devlogs, you probably don’t remember me adding this as a goal. This is because it wasn’t, and I just wanted to make it for some reason. What it does is that if you fall into the void or run out of time, you lose a life and get sent back to the beginning of the level. If you lose all 3, you are presented with a big button saying try again, and you get sent back to level 1. This took most of my time, as there were many bugs that appeared attempting to make this work how I wanted it to.


My final goals:

  • Finish creating the levels
  • Upload the game and finish the repository
  • Possibly make a victory screen with benefits for winning

These last goals seem to be the easiest, however I do say that every single time and they do not get easier. These don’t really require code, and I believe this will take around 2 hours max, depending how I’m feeling. This will be the last devlog, no matter how long it takes as there isn’t much more to report with tasks and it would get a little much talking about half of an unfinished task. See you guys at shipment.

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