Cosmetic minigame updates
I made some cosmetic minigame updates to really finalize it. The different phases now slide into each other making a really nice looking transition. I also did tons of bug fixes around the actual creation of the final clothing piece, especially with canvases and canvas types. My main bug I had to fix was the workspace canvas being visible, but setting it as inactive made the hanger object spawn on the wrong canvas die to incorrect references, however, the problem was solved by using alpha values instead of setting the worspace canvas as inactive. The minigames look plain right now, but I will put animated backgrounds to show the different settings (like cutting out fabric, sewing, and ironing).
Main changes:
- Sliding transitions between minigame phases
- Workspace canvas disappears during minigames
- Clothing piece confirmed to spawn after minigames with correct grade
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.