Minigame updates!
I made some updates to the minigame system. I mostly added things to the version from the last devlog. The line renderer shows up now, but I had to make it disconnected from the accuracy, so it’s purely cosmetic. The second phase is a timing minigame where you have to click the slider at the right time, and I changed it from a horizontal orientation to vertical. The buttons in phase 3 got a slight timing update and little steam puffs, which the video below is of that working. The last thing I updated was make the flow of starting and ending the minigame nice with the start minigame button.
Main updates:
- Line renderer fixed
- Small cosmetic changes to phases 2 and 3
- Minigames can be started with the start minigame button
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.