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This town ain't big enough...

  • 2 Devlogs
  • 6 Total hours

A fast paced turn based dueling game set in the wild wild west.

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30m 37s logged

The main thing I worked on was just implementing better opponent ai. Before it was just a 50/50 which action it took, but now it takes into account the current loadout and decides what to do from there. I also fixed a bug where you could just spam fire and ignore the turnbased system and created a new web build (although it’s not on itch yet since the voting for the game jam is still going)

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5h 42m 28s logged

Devlog 1:
This is a prototype of a turn based dueling game I made for the very serious juniper dev game jam. So far, all the basic gameplay is implemented. You start with 3/6 bullets and 3 health. On your turn, you can either shoot the current chamber, or spin the cylinder in hopes of a better shot next round. In the future I plan to add more complete art, better ai, win streaks, and maybe per round upgrades as well. You can play and rate the game for the jam on the projects demo page!

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