You are browsing as a guest. Sign up (or log in) to start making projects!

4h 12m 43s logged

Wowee, I finished the background!
I mostly worked on the tiles and shadows, which I hope makes the environment more immersive and detailed. I also added in some of the complete assets into Godot!
While I still have some pixel art to work on, such as:

  • The player
  • Arrows
  • The projectiles exploding animation
    I think now is a good time to take a break from Aseprite and work in Godot.
    Since the pixel art is already way smaller than the original prototype, here’s what I need to work on:
  • Adjusting the game code to the new screen size
    • Slowing down projectiles and adjusting the time when they slow down
    • Changing the question tweens so that the text doesn’t fly off the screen
    • Changing player position
  • Adding in the health bar sprites with functionality
  • Implementing animation phases for the boss (play this animation when attacking, play this animation when idling, etc)
  • VFX and SFX
0
119

Comments 2

@madzia

Woww it looks amazing!

@lilfox

@madzia thanks so much! I appreciate it :)