In-game UI (the beginnings of it anyway)
I made a design in Figma for some UI elements, and now I’m starting to implement it in my actual code. Next I will be starting a custom 3D engine for the simulations.
The screenshot is the current state of the UI (the square is a placeholder)
Comments 1
there’s a timeline slider bar thing at the bottom of the screen that seems to be cropped out, right click and open the image in a new tab to see it
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