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1h 6m 43s logged

Running on 3 hours of sleep and pure Red Bull now..
I just pushed Glitch-Flicks to Vercel and it is finally live. I’m tired a lot ngl. When I started with this, I thought “yeah, a 3D cyberpunk marketing agency website, how hard could it be?” guess what, building a continuous scroll-driven narrative with WebGL is actually hard as helll. I spent like half of the weekend just fighting with React Three Fiber and trying to get the camera to not clip through the 3D objects…

stuff i did in the last three days:
i) 3D scroll animations took most of my energy
ii) figuring out emailjs with youtube tutorials was quite easy
iii) tried few other website makers like wix but no flexibility so left it

do check out the website and suggest what i can add!

peace out,
utr

ps: i forgot to configure wakatime and hence the 1 hr logtime

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@Cassetu

You definetly did not code this yourself. Look at your initial commits. 5 Commits total, the other 4 being README updates. Real projects are built slowly iteration through iteration. The purpose of using github is to save your progress and revert back if issues occur or unfavorable changes are made. If you commit once when you are fully completed, it comes off as an big ai dump. Your ui and design also follows common ai glassmorphism fingerprints. Make your own project, from scratch, your own code, and I will support you through every part of it.

@ujwaltr

@Cassetu the boot screen was ai indeed, after which i have used ai only for bugs and steps i couldnt pull off through tutorials on Youtube… will push each commit on github from now on, thanks