Devlog – I’m Shipping Again
My first ship was sent back with changes requested because I accidentally forgot to mention my AI usage in the submission. I’ve now corrected that and am resubmitting the project with the proper information.
There is also a second Hackatime project because I changed the Unity project/company name from Cosmo Slingshot to Cosmo Sling near the end of development. Hackatime detected the renamed project as a new project instead of continuing to track time under the original one.
So the two Hackatime projects are both for the same game:
Cosmo Slingshot — most of the development time
Cosmo Sling — final changes after the rename
This is not a second game or a duplicate project—just the same project being tracked under two names.
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