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3h 25m 29s logged

Devlog #5 –
UI & Visual Polish
Today I focused on improving Cosmo Sling’s visuals and UI.
Added a new pixel-art settings panel.
Created Music and Sound toggles with blue/white visual states.
Improved the menu’s space-themed design.
Added an infinitely moving space background.
Fixed several issues related to camera bounds, level generation, launching, and missing audio references.
The game is now starting to look much more polished and consistent with its space theme.

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