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Gravity Sling — Devlog #1
Started work on a new Unity project: Gravity Sling.
Today was mostly about building the foundation. The main menu is now up and running with:
Start menu
Difficulty selection
Settings panel
Audio controls
Nothing flashy yet, but every game starts somewhere. The core idea revolves around launching a spacecraft and using the environment to reach a distant destination. I’m keeping the details secret for now because discovering the mechanics is part of the fun.
Next up: bringing the actual gameplay to life and seeing if the physics feels as satisfying as it does in my head.
Built with Unity.#gamedev #unity #indiedev #stardance #GravitySling

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