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1h 16m 3s logged

Made the garbage collector treat top level variables as roots, this prevents top level variables from getting freed

I added 2 modes to this

  • Reflect: This uses a hacked block to read the variables by name and reduce script size if theres a lot of variables(this doesn’t render properly inside the editor but it works)
  • NoReflect: Get all the top level variables at compile time and mark them one by one
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