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Rocket Booster

  • 4 Devlogs
  • 5 Total hours

It is a game where you have to go through obstalces and land in landing pad

Ship #1

I built Rocket Booster, a physics-based game in Unity where players control a rocket using thrusters and rotation to navigate through obstacle-filled levels and reach the finish safely.The biggest challenge was implementing smooth rocket movement and balancing the controls so that flying felt responsive but still required skill. Fine-tuning the physics and obstacle layouts also took several iterations.I'm proud of creating smooth controls and a fun gameplay experience. Controls: Space = Boost, A = Left, D = Right.

  • 4 devlogs
  • 5h
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