Superorbital Devlog #5
Progress:
- first OST has been made! it was originally called Space Parade, but we immediately renamed it to Quest of the Anomaly. it’ll be used for the intro cutscene
- some progress with gravity and timescale implementation with black holes
- work done on options menu and keybind settings. all inputs are bindable, and there are also presets based on the controls of Celeste and Hollow Knight (more to be added, maybe)
Things we’re trying to do soon:
- there’s this annoying bug where sometimes you randomly dash without ANY input at all. after bugtesting, Obed found that godot genuinely thinks someone is inputting the dash keybind… for some reason. Obed’s been trying really hard to fix it
- new sprites for Sad Guy. instead of a colored stickman, we’re going to add a cool astronaut robot thing
- Robot Assistant to help with tutorial, instead of text just appearing on screen. it’ll follow you around and help. it’ll also give you the ability to move the camera to look ahead in the level, similar to Terraria’s binoculars
- intro cutscene. this’ll give more details about the story
- game icon and stardance banner
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