NFC Monsters
- 8 Devlogs
- 49 Total hours
Mobile game that uses NFCs
Mobile game that uses NFCs
first alpha release
New items, enemies, and random events, support for custom music on different map nodes, button to return to the main menu during a run and multiple fixes.
Added a new Layer 3 boss, new events, event-exclusive items and spell unlocks, plus an editor export/import addon. Fixed multiple gameplay and visual bugs, improved random events, and reduced starting HP to 50.
Improved enemy SFX, reworked the armor system into a separate bar, added enemy attack damage indicators, fixed the Spell Summon index bug, improved enemy buffs, and added new events.
Added seed-based generation, new events and items, improved combat feedback, more sound effects, and fixed multiple bugs.
Added unlock notifications, new random events and boss, improved combat feedback, audio, balancing, and added new enemies, items, and spells.
Added new audio, fixed key gameplay bugs, improved UI (tooltips, inventory scroll, gallery), and expanded content with new items, enemies, bosses, and effects.
Slay the Spire inspired game that uses Android NFC to cast spells and perform actions. Right now im working on the base game before starting to add events, items and so