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The Misinformation Game

  • 4 Devlogs
  • 8 Total hours

This mini game teaches people how to avoid and identify propaganda and misinformation in a fun and engaging way.

Ship #1

This is a small game that teaches people on how to identify and detect misinformation in the real world via mock social media posts. Some things that were challenging about this game were figuring out the appropriate posts and researching about subtle types of propaganda that occur in the real world which impact people on a day to day basis. I am proud of how this project turned out and love the palette that I chose for it and the little elements that make it come together(toast, toolkit, profile, post, etc).

  • 4 devlogs
  • 8h
  • 12.05x multiplier
  • 95 Stardust
Try project → See source code →
Open comments for this post

1h 50m 29s logged

Things done today
-Built game.html
-Profile modal
-Toolkit
-Fixed main.js
-database.js
-Shuffle
-Toast notifications
-Animations
-Split code into files
Still remaining
-Win page
-Propaganda mode visual indicator
-Profile button padding fix

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Open comments for this post

2h 21m 52s logged

Done today:
-Finished database.js
-Finished toolkit
-Finished profile logic
-Started on CSS for game.html
Todo:
-Finish CSS
-Start game logic
-Start propaganda detection logic
-Start randomizing levels to make it interesting
-Fix bugs about propaganda buttons, toolkit, profile, and post CSS and logic

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Open comments for this post

1h 53m 29s logged

Started on a game that teaches people how to identify and detect types of misinformation on social media and other types of internet platforms.

  • Started on the main detection logic in main.js
  • Finished the home page
  • Made an organized file tree
  • Finished CSS for the home page
  • Used Amazon Q for CSS (Since I suck at CSS)
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