So i spent some time creating a camera function using GLM, and i successfully got it to load about a corner of my textured cube (SUCCESS) now i plan on incorporating shaders(fully they broke recently),
Im a little nervous for the cam tho cuz it lowkey was upside down and I DONT know how to fix it …. ALSO incorporated an error function just in case stuff goes haywire and down below is an example of an error you might see!
SUCCESS IS AHEAD:))))
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